Logic Bounce
My first ever gamejam participation; in 9 days I managed to develop a pretty interesting puzzle game about "step/instruction programming" & logic gates
SSS222
A well developed for 2+ years project that I decided to publish on Steam, its not in the purest state as the basic codebase can reach as far as 2020 and its hard to refactor, so it lies kind of abandoned because of burnout
Glitchout
A small abandoned multiplayer project, revamped in Unity after initialy making it and failing with GMS1.4
Diamo XL [Godot Clone]
Is a learning project in Godot, attempting to create a replica of DiamoXL - an indie game I enjoyed quite a bit
Rocky Paper Survivors
Is a goofy little JS game I "started" developing for a short period while learning the language at school
Planetoids
Is an attempt at refreshing one of my favorite worldgen mods for Minecraft (I hate java ong)